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Yatharth Padharia
Game Designer and Technical Artist
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Tech Art
VFX and Shaders
Realistic Explosion (UE 4.27)
Plexus Effect (Unity)
Scatter Tool (Maya)
Volumetric Texture Study (R and D)
Dolly Camera Rig Tool (Maya Python)
Procedural Hair Card Generation Workflow
Unity HLSL Shader
Houdini Tool to Generate Building
Advanced Spline Based Foliage Spawner
Unreal Engine Interactive Water Tech
Substance Designer Custom Pixel Processor Tool (Pixelated Effect)
Substance Designer Custom Pixel ProcessorTool (Gradient Flow Orientation)
Fabric Material in Substance Designer
Moss Material Substance Designer
Maya Python Tool(Maps Baker Tool)
Maya Python Tool (UDIM tiles tool)
Maya Python tool (Curve Override Color Tool )
Maya Python Tool (Material ID Generator)
Maya Python tool (freeze transform of Controls )
Maya Python Tool (Custom Exporter and Version Control)
Maya Python tool (Material ID Assigner)
Maya Python Tool (Auto Rigging Tool)
Maya Python Tool (Program Bridge)
Substance Designer Procedural Texture Pipeline
Velociraptor [WIP]
The Ghost
Sea of the Dead concept art
Stylized Stone Floor
Stylized Bark with Moss on it
3d Rendered Silhouette Photo
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