So Today I've created this Dolly Camera tool, that can easily dolly the camera, in fewer keyframes and less time for the animators. This tool has been created in Python in Maya. This is a very easy-to-use camera rig that automatically spawns with all the configurations and ready to use rig.
The Tool consists of 3 major controllers. The Focus Control, Camera Transform Control, Rig Transform Control
As you can see the camera always looks at the focus control as I move it around.
The user can easily turn off the visibility of the reference cubes using the "Reference Cube Visibility" attribute. When viewing the animation or the footage.
Along with the reference cube, the focus can also be turned off with the "Focus Control Visibility" attribute
Now as we look at the Camera transform Control, we see the camera moves around but its focus stays at the same location as the focus controller.
At last we can see the entire rig moving with the main transform control.
Example Shot # 1
Example Shot #1 Behind the scenes
Example Shot # 2
Example Shot # 2 Behind the Scenes